Before installing on your mobile device Mazecraft (not to be confused with Minecraft ), it is worth considering that all the content in the friv game is created either by other users or by the player himself. This, if you like, is a small set of tools - like LittleBigPlanet on the PlayStation, only much simpler and without an interesting storyline. And this is his main problem, making the friv game less attractive for beginners every day.
First the user creates his character. A woman, a man, a man with a beard, a man in a suit - the choice only affects the appearance, and excessive vegetation on the face will not add any bonuses. Then the training begins, explaining the control for a couple of seconds: to move to one cell you need to slide the screen with your finger, and to run to the specified side - keep it on the display. At each level there are points of start and finish, and between them can meet a variety of obstacles: climbing out of the earth spikes, falling from above the cobblestones, running or flying monsters - but there is nothing in training.
When this trial level is completed, the friv game itself ends. Next, the user is offered to open a list of locations invented by the community, or create their own. The idea is certainly excellent: creative people can realize their original ideas, and the rest of the players will always have new levels to pass. But, as it is easy to guess, such a system has serious shortcomings, because of which the first impression can deteriorate very quickly.
Even if you open a list of recommended levels of the community, chances are good to stumble upon idiotic labyrinths. Some need to contact their author to get the password to the door standing right before the finish. Others are extremely complex, and everywhere they are placed dangerous obstacles. There are also those who need to go for more than three minutes, and at one of the last stages is a lever-trap, activating the cobblestone falling from the sky. Of course, there are enough trolls in the community of any friv game, but because of the complete absence of the levels created by developers, one literally has to deal with such tests.
However, not all creators in Mazecraftsuch. Many people try to come up with really interesting puzzles, using all the possibilities of the editor. With the mind set traps and obstacles, place in sufficient quantities of gold coins and other bonuses, offer to pass locations in stages. Such levels are obviously much more interesting. In order not to look for a needle in a haystack, you can subscribe to the favorite authors and receive notifications when they post their new work.
Although there are many such levels, it is often not possible to find them. In the top, for some reason, there are the missions described above, which are often unrealistic to go through, and in general search here is carried out only by name. And people will not choose a level with a heading where there is not any loud or ridiculous word, so excellent work is lost under the weight of stupid and uninteresting nonsense, created solely to attract attention.
If a player encounters the same lawlessness and can not find anything interesting, he can open the level editor and come up with something of his own. There are many opportunities here, but management is understandable. Each item that a user wants to place will cost several gold coins (this is the only virtual currency here). It's very easy to earn them, because some people created special levels to get a lot of money. But only to carry more than 999 coins is impossible, because of which the only possible entourage is Greek - to create against the background of other scenery, you have to pay real money for the so-called increase in the purse.
But no matter how interesting and original the player can create, he will face the same problem - his creation can never be found. It is very difficult to get to the top, and hope for a section with new tests is not worth it - beginners appear every half hour and quickly score the entire list, leaving you no chance. We have to hope for a good name, but it does not always save.
There are also problems with the management (the hero is not going to the place where he is being asked, he does not react to pressing and dies), but they are unlikely to bother you, as long as you do not stay in Mazecraft for long . Developers should have come up with at least a few examples of their own, showing what can be done with the built-in tools, but they decided to put everything on the shoulders of their audience. And it publishes the same stupid and meaningless levels or exhibits such a high complexity that the question arises: did they go it alone? A good idea turned out to be poorly implemented, but we're talking about mobile platforms, which means that a worthy replacement for Mazecraft is probably already being developed by someone.
Pros: a detailed editor; funny style. Cons: complete absence of pre-created levels; user creations are less and less interesting and original every day.